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 Minoru in Game Format, READ HERE!

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Darknesslord
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PostSubject: Minoru in Game Format, READ HERE!   Thu Jun 16, 2011 10:09 am

Hi guys, I have been working on this for some time now because I decided I wanted to make Minoru into a game. I already knew how to ROM-mod and so I got a POkemon FireRed ROM and started modding it. Now, its far from complete right now and its only in its Alpha stages.

Featured:
Team Dream
Minoru Towns; Rosemary, Moonlight, Mizu
First Two Gyms
Minoru Starters
The Moonlight City Docks and Blossom Meadows
The rival character:Jade(one of my characters)

Yet to be added:
I cant compress images with the software I have now, so the new Pokemon added will still have their old sprites, the Gym Leaders will have the Kanto Leader's sprite, and Team Dream will have Team Rocket's sprite.

But Im working on it, anyone want to beta-test(or alpha test)

Download Here, its safe
Darkrai
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PostSubject: Re: Minoru in Game Format, READ HERE!   Thu Jun 16, 2011 11:56 am

Ask me for any graphical help you would like ^_^
I have a sprite for zonon ready, in my graphics thread. Anyway, i could give u big help in trainer sprites and stuff.
Also: Zonon's a commander, a big one too, so dont underestimate him -.-
Also, u need to change his pokemon slightly, and drop their levels majorly, just contact me and i'll speak up ^_^

P.S.: I can make some custom Team Dream grunts sprites too. just, contact me.
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Thu Jun 16, 2011 12:23 pm

Thanks. Zonon hasnt actually een put in the game but Ive mentioned him. And graphical help would be greatly appreciated, as I dont know what a Team Dream Grunt is supposed to look like.

The levels in the game are generally quite high, as I am going off the Gym Leader's apps, but some "geniums" had the idea of adding Pokemon which were starters of other regions to peoples party. Im just gunna replace them. But yeah Zonon's levels, apart from Slizergator are ridiculously high for a game storyline.
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PostSubject: Re: Minoru in Game Format, READ HERE!   Thu Jun 16, 2011 9:58 pm

f you used the minoru sprites, YOU NEED TO ASK PERMISSION! -.-
The Minoru starters are L's creations, and MY sprites. Heck, even Minoru itself is L's creation...I brought this up to you before when you said you ere looking for the Minoru sprites, instead you ignored and didn't say anything about it...I can't check to see if you did use the sprites and such or not, though because I can't open the file with VBA.
MaximumMajin
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PostSubject: Re: Minoru in Game Format, READ HERE!   Thu Jun 16, 2011 9:59 pm

I'll beta-test for you if you need me too~
*Raises hand*
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Fri Jun 17, 2011 12:03 am

I didnt use the sprites Ive only added the name and the movelist. I'l ask L next time I see him. Wait, you made the sprites? Then if so, am I allowed to use them?
Darkrai
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PostSubject: Re: Minoru in Game Format, READ HERE!   Fri Jun 17, 2011 8:40 am

Why dont u let a team try?
It is for the site, not for public release or anything. Besides, I think it will be rather nice to create a game dedicated to our custom region. I will try to gatehr permission nevertheless.

Also saying, i will try to make a hgss style map of minoru alongside.
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Fri Jun 17, 2011 10:49 am

We will need to upgrade the FRLG tileset Im currently using, but that can happen later...

But heres a major problem, we need to narrow the 750ish Pokemon released, including customs from this site into the 401 that the ROM has memory for. This shall be easy, but we need to make a regional Dex of 150. I think Ill base this off Gym Leader's Pokemon, and fill in the gaps. Anyone want to point out any other Pokemon we should add.

I know im gunna add them Aura Pokemin for an Aura substpry Im thinking up.
Darkrai
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PostSubject: Re: Minoru in Game Format, READ HERE!   Fri Jun 17, 2011 11:36 am

Put the pokemon to a slight pause and carry on with the tileset and non-minoru stuff.
We'll continue minoru after we get permission.
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 1:55 pm

I want to add a Day/Night System, but the Day/Night system tool only runs on Windows 7, unfourtanetly and I use XP. You wouldnt happen to have 7 would you?

Also Im gunna go make 2 bugs, like Caterpie/Wurmple, one day an one night, Ill get to that til I get Derek's approval
Lapis Lazuli
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 2:02 pm

Even I alone can't let you. I only have 1/3's of an ownership over Minoru. Luna and Doragon worked on it too. Tsk tsk tsk, you shouldn't start doing something without permission, because it wasn't your idea, it came from the contructed actions of me, Doragon and Luna. I say no because you acted before you asked.
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 2:05 pm

:(

I already got permission off Doragon and damn I forgot all about Luna, and I actually didnt act before I asked, because I sent out a dodgy link I only iploaded the GBA file I forgot the extension files. Now wheres Luna?
Lapis Lazuli
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 3:36 pm

I may change my answer to yes when I download it.
Darkrai
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 6:01 pm

When u think of it my way, im a little left out over here, u have no idea how hard i worked on that ugly map. Besides, why dont u let us try half game, and then we'll upload the file, if it works out, then we can be given permission ^_^
I can understand how he feels, he felt like he was doing something for us. I appericiate that, so I decided to help :>
Mew
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 7:49 pm

I say yes. I think it'll be cool to have a game based on the costum region we made ((Just don't forget to add riolu/lucario to pokemon list))
Lapis Lazuli
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 8:28 pm

Hmm...I cant' download it....
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Jun 18, 2011 10:48 pm

Yay, thank you Luna, and Ive already done that, the first gym leader has it. Look, I just stuffed up the uploading, I think I should make up to the volcano town and then Ill reupload it. If this does work out, we will use all the official Gym Leaders and such, assuming thats okay, and I will probably add heaps of custom Pokemon. Am I aloud to use everyone here's customs?
Quibbloboy
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PostSubject: Re: Minoru in Game Format, READ HERE!   Wed Jun 22, 2011 12:01 pm

Sure, you can use my customs. Is there any way I can help?

I downloaded the game and tried it out (Namine, it works great on No$GBA) and it seems like you have... rather a lot of work to do XD.
I decided to make a little comparison list for the two of our games:

You have the whole base of your game done already, while I have to make battle systems, program stats, script character controls, and basically everything except for make Pokemon.
Yours is supported on just about everything- flash carts, Mac/PC, tablets, etc. while mine only works on PCs or Macs with special programs.
Yours will use Minoru Pokemon- but too not much else, seeing as you're limited to editing the content already in Firered.

More?
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Wed Jun 22, 2011 12:04 pm

Wow really it actually works. Yeah I have a lot of work to do. Yeah since urs is scratched Im gunna have to make it a rather long, eventful storyline with lot of post game events to get anywhere with the game. Yeah I do have a lot of work to do XD. Any non-obvious speech glitches or anything you found could u report them two me?
Quibbloboy
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PostSubject: Re: Minoru in Game Format, READ HERE!   Wed Jun 22, 2011 12:15 pm

Well, Willow is referred to as Oak quite often (that one Key Item is even called Oak's Parcel). And it's Oak talking at the beginning, and he refers to himself as such. Also, he calls your rival a girl... And what's with the sometimes-colored text? Also, when you catch a modified Pokemon it doesn't do anything with the Pokedex- and they . And maybe you should change the sprites of the Kanto starters to those of Minoru? Plus, that hole towards the northeast corner of the bunker/hideout thing doesn't do anything. And that cave near the West edge of Rosemary doesn't do anything...
Oh, and the army of dancing flowers kinda starts to hurt your eyes really soon.

That's just off the top of my head. Like you said, there's lots of work to be done. :3
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Wed Jun 22, 2011 1:40 pm

I was aware with all the sprite problems, I nee permission to put them in. The Minoru regional Dex hasnt been developed yet so thats why that happens. The cave and bunker, oh crap I havent bothered to make them yet Ill make them soon. Danving flowers, Ill keep tht in mind when importing a better pallete. All modified Pokemon are replacing Johto Starters, so theyre not in Kanto Dex. Also you will find that Meditite wont show in the Pokedex either.

Yep theyres a lot of work to be done.
Quibbloboy
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sun Jul 31, 2011 6:44 pm

Hey, I just tried to download it again and it was unavailable. Fix it please?
Lapis Lazuli
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PostSubject: Re: Minoru in Game Format, READ HERE!   Mon Aug 01, 2011 4:50 pm

Yeah. I couldn't download it the first time.
Darknesslord
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Aug 06, 2011 10:41 am

Q has already downloaded it before, look I will reupload it after the 3rd Fym and guys, what tileset should i use, I say HGSS a it is simple 2D, not overcomplex glitchfilled like B&W is likely to be. Also B&W rilest would look wrong without shifting cameras. Also HGSS has both day and night variants and is versatile as it covers both Kanto and Johto.
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PostSubject: Re: Minoru in Game Format, READ HERE!   Sat Oct 29, 2011 7:22 pm

i have a question....you made this game??? that is pretty awesome so to speak!
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